Games

I started working on them shortly after primary school. That's why I'm a programmer these days.

Professional:

  • I.G.W.O.C.T.I.S.I. - engineering graduation game project implemented in 4-person team (end of 2012)
  • Doomsday Preppers - delivering last features and fixing some bugs for 2 months (2013)
  • War of Warlocks -- [video here in case link is dead] - a cool killed-after-release mobile adventure card game I worked on for over a year (around 2014)
  • some RTS project prototype without a name - worked over 2 months (2014). I hate Unity3D after that (and professionally went to web development).

Hobby:

  • Classic Marbles - my first Android game few years ago (2009)
  • StickMen - 2 days challenge to make multiplayer shooter game (2010?)
  • Lambda Cipher Genesis - night hackathon (2013)
  • Jay - online game jam (Ludum Dare #34 - 2016)
  • What the hell ?!? - KrakJam 2017
  • few other bigger and smaller projects inbetween but none well enough prototyped to be worked on