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NamekDev

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Home » Posts tagged  Get Noticed 2017 (»Page 2)

Tag: Get Noticed 2017

From Kotlin to Java: moving back seeing all the flaws

 April 5, 2017June 29, 2017

In previous week I had to resign from using Kotlin in one of my game projects. By porting the code manually I can point out what I didn’t like about Kotlin. Let’s see few differences between Kotlin and Java.

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 9 Comments CategoriesDailies TagsArtemis Entity Tracker, Daj Się Poznać, gamedev, Get Noticed 2017, java-lang, kotlin-lang

Serializing Java: treat all your fields

 March 18, 2017April 15, 2017

All your Java fields belong to us. Reflection is powerful but you have to remember a few rules before dealing with class fields.

This is Serializing Java – emerging series about writing your own serializer in case you didn’t like other serializers.

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 Leave a comment CategoriesDailies TagsArtemis Entity Tracker, Daj Się Poznać, Get Noticed 2017, java-lang, Serializing Java

Kotlin vs Object Pooling – nullify lateinit variable

 March 12, 2017March 12, 2017

Nullable type is a good thing. Until you prevent memory allocation to fight Garbage Collection pauses. I want to nullify lateinit variable – I can’t. Or can I?

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 2 Comments CategoriesDailies Tagsgamedev, Get Noticed 2017, kotlin-lang

Artemis Entity Tracker – inspecting your game state through network

 March 8, 2017April 15, 2017

Let me introduce you Artemis Entity Tracker – a tool to be used for game development in conjuction with artemis-odb (which covers architecture called Entity Component Systems).

Prototype version of Artemis Entity Tracker

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 1 Comment CategoriesGamedev TagsArtemis Entity Tracker, Daj Się Poznać, Entity Component Systems, gamedev, Get Noticed 2017, Serializing Java

Why Entity Component Systems matter?

 March 3, 2017April 10, 2017

Forget about Object-Oriented Programming. Look at this flat world built of small data chunks and separated logic. A world easy to refactor. Meet Entity Component Systems.

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 6 Comments CategoriesGamedev TagsArtemis Entity Tracker, Daj Się Poznać, Entity Component Systems, gamedev, Get Noticed 2017

Interesting projects in Get Noticed 2016

 March 1, 2017March 11, 2017

Need an inspiration for Get Noticed 2017? In my humbly-technical opinion there were few interesting projects in the previous edition of Get Noticed. In 2016 there were 296 projects registered, 70 of them were supposed to be finished but only few of them surprised me.

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 Leave a comment CategoriesDailies, Events TagsDaj Się Poznać, events, Get Noticed 2017

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About Namek

My name is Kamil Dąbrowski and - in a bless short sentence - I'm a programmer, which is something I'm really happy and proud of (well, mostly).

My broads of interests are mostly placed in software programming and engineering. For some longer time I have been interested in game development as both programmer and concept designer. I'm also interested in web and mobile software development.

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Latest Posts

  • Get Noticed 2017 – summary of 3-month long competition June 21, 2017
  • Serializing Java and the corner cases May 31, 2017
  • Serializing Java: cyclic dependencies May 29, 2017
  • Binding with rivets.js – details and tricks May 24, 2017
  • My small secret web weapon to bind things – rivets.js May 22, 2017

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  • About me
  • Apps
    • Content Editor
    • Area Calculator (GPS)
    • RayTracer
    • Background Maker
    • FooDock
    • DCIDE
    • The Console
  • Games
    • I.G.W.O.C.T.I.S.I.
    • Lambda Cipher Genesis
    • Classic Marbles
    • StickMen
    • Jay in Love Garden – Ludum Dare #34